A very quick post just to address a concern that a few people raised abour yesterday’s rather controversial example of an sov system that would promote smaller groups in Eve.
What some people suggested is the idea that a mass limits system would screw over newbies, by meaning they wouldn’t be taken into the sov plex battles in the final phase of a sov war. This has been raised a lot but, as Malcanis trained me to be, I was sceptical of the “will nobody think of the newbies?” line.
Really, Newbies Will Be Fine
Look at these figures:
A megathron has a mass of 98,400,000kg.
A celestis has a mass of 12,070,000kg
A harpy has a mass of 1,155,000kg.
A griffin has a mass of 1,056,000kg.
A Teensy Thought Experiment
So if you are an alliance defending your space, and you have some bittervets and some newbies and are wondering what to take, which of these ever-so-slightly simplified-to-make-it-obvious fleet comps do you take to counter the enemy and his 50 megathrons?:
1 – 50 megathrons. Alpha hell yeah. Superior target calling will carry me through.
2 – 49 megathrons and 8 celestises. Say goodbye to a third of your dps, enemy mine.
3 – 49 megathrons and 85 newer players in a mix of griffins and other T1 and T2 frigate hulls.
So yeah, newbies are going to get their fights, just probably not in bloody drakes. I’d rather have 85 griffins than a megathron, most days.
Some alliances will go for alliance-tournament style, perfectly-balanced compositions, and will recruit high-SP players, just as they do, today. But for everyone but three or four “elite” groups and maybe some mercs, if you think that you can do without newbies then you’ve not been watching Eve for the last umpteen years. And if you don’t give them fights then they will rapidly leave for someone who will.
The next article will be on the sov plex battle and a vital remote rep nerf.